While I’m there, let me just quickly blog about it. Using the developer version of Chromium on OpenSUSE, I just run it with the following arguments:
/usr/bin/chromium --enable-webgl --in-process-webgl
and then I have WebGL at my fingertip. You can test it with some O3D samples (the pool one is pretty cool).
In fact, just go ahead and play Quake II at http://playwebgl.com/games/quake-2-webgl/.
I got bad FPS because I own a cheap laptop (8 FPS is more than what I expect from a $330 box). Obviously you can get 25 FPS or more on a much better machine!