It’s summer! Time for me to hit the road and give some tech talks.
Another O’Reilly conference in the pipeline is the high-profile Velocity 2012. Just like last year, it is held in Santa Clara, June 25-27. This time, my talk is titled Understanding Hardware Acceleration on Mobile Browsers (Tue 5:20 pm), with the following abstract:
GPU acceleration on mobile browsers, if it is leveraged correctly, can lead to a smooth and fluid applications, thus improving the user experience. There has been a lot of mentions and best practices of hardware acceleration these days, although so far it has been pretty general and hasn’t provided much technical direction apart from simple magical advice such as “use translate3d”. This talk sheds some more light on browser interactions with the GPU and explain what happens behind the scenes, covering the topic of acceleration of primitive drawing, the use of tiled backing store, and composited layer. Knowing the actual machinery behind hardware acceleration, you will be in the position to plan your strategy to improve the performance of your web application.
Now, if you live in Europe and for some reason can’t make it to any of these conferences, don’t lose hope yet. There’s Dutch Mobile Conference in Amsterdam (June 6-9) where I will be presenting the similar variants of the above two talks, under the track Understanding Hardware Acceleration on Mobile Browsers and Strategies for End-to-End Web Apps Testing. I’ve been to Amsterdam once (quiz: does anyone remember for what it was?), I can’t wait to get to try rijsttafel again!
If you will be around in any of these places, drop by and say hello!